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Classic Draughts or Usual Checkers is a group of abstract strategy board games between two players which involve diagonal moves of uniform pieces and mandatory captures by jumping over the enemy's pieces. Usual Draughts is played by two people, on opposite sides of a playing board, alternating moves. One player has dark pieces, and the other has light pieces. The player with the dark pieces makes the first move unless stated otherwise. Pieces move diagonally and pieces of the opponent are captured by jumping over them.
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The playable surface consists only of the dark squares. A piece may only move into an unoccupied square. Capturing is mandatory. A piece that is captured is removed from the board. In all variants, the player who has no pieces left or cannot move anymore has lost the game unless otherwise stated.
Although the first published description of this game was only in 1756, the game is thought to have originated almost 6,000 years ago, in ancient Egypt. Computer checkers programs have been improving every year. Programmers wrote the first classic checkers programs in the mid 1970s. The first computer tournament was in 1987. In 1993, the traditional checkers based computer program Truus ranked about 40th in the world. In 2003 computer Draughts program Buggy beat world number 8 Samb. In 2005, the 10-time world champion and 2005 World champion, Alexei Chizhov, commented about computers. Chizhov said he could not beat the computer, but he also would not lose to the computer in classic or usual checkers.