Your screen is to small to play this game.
Checkers 3000 is following rules of Russian Checkers also known as Shashki. It is a board game for two or more players on board multicellular-like chess, checkers, specialized chips. Like chess, checkers reproduce the actions of fighting forces according to certain rules. Have Fun!
Do you think you are good at playing checkers, and do you also like to play a free online game? If you are in the same mood as us today, you probably would like to play our Checkers 3000 game online right now. Am I right? ;)
Try to beat a very clever computer opponent in this free online Shashki checkers game with 3D graphics. Use mouse to drag and move the pieces.
Russian checkers (also known as Shashki or Russian shashki) is a variant of draughts (checkers) played in Russia and some parts of the former USSR, as well as parts of Eastern Europe and Israel. Russian draughts is played by two people, on opposite sides of a playing board, alternating moves. One player has dark pieces, and the other has light pieces. Pieces move diagonally and pieces of the opponent are captured by jumping over them. The board is an 8x8 grid, with alternating dark and light squares. The left down square field should be dark. Traditionally, the colors of the pieces are black and white. There are two kinds of pieces: "men" and "kings". Kings are differentiated as consisting of two normal pieces of the same color, stacked one on top of the other. Each player starts with 12 pieces on the three rows closest to their own side. A move consists of moving a piece diagonally to an adjacent unoccupied square. If the adjacent square contains an opponent's piece, and the square immediately beyond it is vacant, the piece may be captured (and removed from the game) by jumping over it. Jumping can be done forward and backward. If a player's piece moves into the kings row on the opposing player's side of the board, that piece is said to be "crowned", becoming a "king" and gaining the ability to move freely multiple steps in any direction and jump over and hence capture an opponent piece some distance away and choose where to stop afterwards. A player with no valid move remaining loses. This is the case if the player either has no pieces left or if a player's pieces are obstructed from making a legal move by the pieces of the opponent. A game is a draw if neither opponent has the possibility to win the game.