Knight Errant Game Online - Play Free Chess Board Games
A chess knight's little adventure. This game is a unique twist on chess, following the basic movement of each piece but with a chess board that has been torn apart, across the sky.
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How to Play Knight Errant Game
Use your mouse to play. Click to move. Mouse over a piece to see its legal moves. Press ESC for menu, or R to restart from the last checkpoint. Alternately, you can move with the arrow keys. First press the direction in which you want the knight to move two squares, then the direction in which you want him to move.
The Knight Chess Piece
The knight is a piece in the game of chess, representing an armored cavalry. It is normally represented by a horse's head and neck. Each player starts with two knights, which begin on the row closest to the player, one square from each corner. A knight is approximately equal in strength and value to a bishop. The bishop has longer range, but is restricted to only half the squares on the board. Since this chess piece can jump over pieces which obstruct other pieces, it is usually more valuable when the board is more crowded.
How does the Knight Move in Chess
The knight move is unusual among chess pieces. When it moves, it can move to a square that is two squares horizontally and one square vertically, or two squares vertically and one square horizontally. The complete move therefore looks like the letter L. Unlike all other standard chess pieces, the knight can jump over all other pieces (of either color) to its destination square. It captures an enemy piece by replacing it on its square. The knight's ability to jump over other pieces means it tends to be at its most powerful in closed positions, in contrast to that of a bishop. The move is one of the longest-surviving moves in chess, having remained unchanged since before the seventh century. Because of this it also appears in most chess-related regional games. The knight moves alternately to light and dark squares. It is the only piece that can move at the beginning of the game without first moving a pawn. For the reasons above, the best square for the initial move of each knight is usually one towards the center. Knights are usually brought into play slightly sooner than the bishops and much sooner than the rooks and the queen.